Wednesday, 25 February 2015
Cannot...keep...avoiding...Mummy-Me
I'm half way but Mummy-Me is still gaining on poor Captain Toad.
I am delighted to report the tradition of having a rest on every tenth level (as seen in the Pit of Trials in Zelda) is maintained here.
Also, the music and colouring of the levels changes every ten levels making it look slightly different and so avoiding the challenge becoming stale.
Two thousand more coins to go, but better tactics for avoiding enemies and the second Mummy-Me need to be implemented.
The third Mummy-me follows a little further behind, blocking easy escapes from cul-de-sacs and a further strategy is needed to get in and out. Goombas love to hide behind walls, so my camera skills need to improve.
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